# AI placeholder voices for NPC prototypes

> During prototyping, speech synthesis provides temporary NPC voices to test narrative pacing. Human voice performances replace them for release.

- Type: Asset generation
- Role: Audio / Design
- Stage: Prototyping
- Engine: Unity
- Tools: elevenlabs
- Input: Dialogue table + character voice descriptions
- Output: Audio files named by dialogue ID, ready to import into the project

- Evidence: L2 Demonstrated
- Checked: 2026-09-30

## Human review
- Legal review must confirm voice licensing terms and whether the voices may be used in the final release.
- Listen to each line to check emotional delivery.



## Sources
- [Example source: development log](https://example.com/source-5)

Markdown source: https://gameaicases.com/en/cases/npc-voice-prototype/ · Game AI Cases · CC BY 4.0