Selection notes
Three image-to-3D tools on six prop tasks: all work for blockouts, none is ready for production.
01
0–3 usability scale · select a tool for detailsOverall ranking of tested tools
02
Standard tasks × tool scores
0Unusable1Major rework2Minor edits3Production-ready
| Task | Tripo | Meshy | Hunyuan 3D |
|---|---|---|---|
| Hard-surface propsRegular shapes such as wooden crates and metal barrels | Tripo2Minor edits | Meshy2Minor edits | Hunyuan 3D2Minor edits |
| Organic shapesTree stumps and rocks | Tripo3Production-ready | Meshy2Minor edits | Hunyuan 3D2Minor edits |
| Small detailsProps with chains or cut-outs | Tripo1Major rework | Meshy1Major rework | Hunyuan 3D0Chain links fused together |
| Style consistencyGenerate five assets from the same reference style | Tripo1Major rework | Meshy2Minor edits | Hunyuan 3D1Major rework |
| Polygon budgetTarget fewer than 5,000 triangles | Tripo2Minor edits | Meshy1Major rework | Hunyuan 3D1Major rework |
| Engine importCheck scale, orientation and material usability after import | Tripo2Minor edits | Meshy2Unity plugin available | Hunyuan 3D1Major rework |
03
Test methods and analysis
Method
Use the same reference image for each task. Generate three outputs per tool and select the best. The same person scores every result.
Findings
Suitable for level blockouts and prototype placeholders. Production still requires manual retopology and consistent scaling.
04
1 case